By moving raw goods from outlying stretches of nothingness closer to a small city just by building a small station, your rail network gets the advantages of picking up these materials in the small cities and getting them to the hubs so they can be used in the manufacturing process. Remember, cargo tries to move to the nearest rail station or waterway for transport. Short trains also help move raw materials into the hubs automatically. Any short trains that visit the hub can take some of this cargo back to the small cities. Freight transported between hubs gets stored in the hub until it's moved again or used. A hub setup helps distribute needed fright. Cargo moves on its own over land, just much slower than if moved by train. Post Offices do not make money, but they slow down the rate at which you lose mail by sitting too long in one station.įreight has benefits from the hub as well. Like passengers, mail also has a specific destination. You may also want to consider building a Post Office if you're allowing express trains to carry mail through hub cities. You may also want to consider building a Tavern in the hub cities, but only if the hub produces enough passengers on its own as a Tavern only makes money when a passenger boards the train. By concentrating traffic through these large hub cities, amenities like Hotels and Restaurants will make a killing. Restaurants make money the more passengers that visit them, regardless of whether a transfer is needed or not. Hotels make money on transfers because the passenger has to stay somewhere until the next train arrives. Hub cities should be prepared for this with Hotels and Restaurants. If a passenger wants to go to a small city, he will transfer trains at one or more hubs on his way. Hub cities also help the tycoon concentrate passenger traffic. When it arrives in Boston, the one car that wants to go to Lowell will transfer to the next train heading to Lowell, and the one that wants to go to Worcester will transfer to the next train going to Worcester. Now, when the main express train leaves New York, it will be carrying all five passenger cars. The benefit of this is that we can get smaller cities indirectly connected to larger ones and increase the number of passener cars transported. A hub city should have direct short connections between it and the smaller cities that surround it, the spokes. What we can do is make Boston a hub city. It would be very expensive and inefficient to make direct long connections from New York to Worcester and Lowell directly. If only Boston and New York are connected through a long main connection, we only get to move 3 passengers between New York and Boston. Three want to go to Boston (2 stars), one wants to go to Worcester (1 stars), and one wants to go to Lowell (1 star). Why is this? Let's say that New York has five passenger cars waiting for pickup. Each passenger has a specific destination in mind, and ignoring the smaller cities around the main ones will result in less passenger revenue. Only including large cities with passenger lines between two of them worked great in Railroad Tycoon 2, and still works great in Railroads!, but it does not serve in Railroad Tycoon 3. A string of large cities should be the focus of your main rail line. Large cities make great hubs for your rail empire.
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